John Noble (
jackofallgeeks) wrote2002-03-28 02:31 am
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Zero to sixty - in 7 turns.
The mana acceloration capabilities of Green Magic is just sick. Conceivably, you drop a Forest and a Llanowar Elf on turn one - 2 Mana, 6 cards in hand. Turn two, you drop another Forest and two more Llanowar Elves - 5 Mana, 4 cards. Turn three, you drop another forest and use 4 mana to drop 4 more elves - all Fyndhorn, to keep the deck legal. 10 Mana, 0 cards in hand, all by turn four. If on turn four you draw a forest, great, 11 mana. If you draw just about anything smaller than...hell, with 10 possible mana, I can't THINK of anything you couldn't cast. Turn four, and you could have anything you WANT out in play. That's sick.
no subject
*Ears Perk* Do you play?
Re: *Ears Perk* Do you play?
and yes, that is exactly why my (current) deck is black blue and green. it makes for some *intersting* games....
Newbie, or Verteran?
Black-Blue-Green, eh? Using Appocalypse cards? I think that's around when the came out (Taps for B, U, or G) and the Charms, Dragon Legends, Lairs, and Attendants are specifically designed for Tri-Color decks. You could also get some nice Domain effects in there, with and and the like.
I am a Black Mage *bows*, in case you hadn't gathered yet. I have a tendancy to create massive amounts of decks (I have some 16 right now, only 4 or 5 I'm very proud with), but my brainchild as of the moment is a Mono-Black aggressive Threshold deck, loosely based around Mortal Combat. It promises to be a wonderful deck, once I find an opponent...
It's True
The Invasion Block, with it's emphasis on 3-, 4-, and 5-Color decks saw Green's mana production really shine - if you wanted mana, regardless of color, you played Green in your deck. With cards like Overlaid Terrain and Pulse of Llanowar, Color conflicts are not a problem.
For really sick mana in a Mono-Green deck, play Vernal Blood (3G) and Rofellos, Llanowar Emmisary (GG). You can only play one Rofellos, since he's a legend, but if you have him and 4 of the Blooms out, you can get some FIVE GREEN MANA for every forest you control. Green can be powerful, in it's own right.
Re: It's True
danke sehr!
Ooops
I'm one of those "used to" people...
I'm a big fan of that whole white defense thing. I'm not an offensive type of person. Unless I'm sure I can slaughter them... I like Fireballs. They're fun. :-) I have old cards. :-)
I like White . . .
...to sum it all up in a Nutshell...
White has the annoying tendancy, though, to not die. Unlike Black, where 'not die' means 'not stay dead', White simply refuses to hit the graveyard. With the dizzying amount of Clerics they have, they can often hold a well-tuned Burn deck at bay, and their nasty habit of 'Protection from Black' is just absurd.
my point exactly...
no subject
I like fun decks, too...
And sometimes, fun is playing a deck with cards that people look at you funny for even owning.
As for Burn, I don't see the bordom. I rather like Burn (Red being a close second after Black, and contending with Green and Blue), and really, you have to admit it gets the job done. Agreed, anyone can cast a and kill your , but it's alot more fun to do something creative - like casting a and following up with an , clearing the board (essentially) for just . How can you beat that?