jackofallgeeks: (Contemplative)
John Noble ([personal profile] jackofallgeeks) wrote2002-03-28 02:31 am

Zero to sixty - in 7 turns.

The mana acceloration capabilities of Green Magic is just sick. Conceivably, you drop a Forest and a Llanowar Elf on turn one - 2 Mana, 6 cards in hand. Turn two, you drop another Forest and two more Llanowar Elves - 5 Mana, 4 cards. Turn three, you drop another forest and use 4 mana to drop 4 more elves - all Fyndhorn, to keep the deck legal. 10 Mana, 0 cards in hand, all by turn four. If on turn four you draw a forest, great, 11 mana. If you draw just about anything smaller than...hell, with 10 possible mana, I can't THINK of anything you couldn't cast. Turn four, and you could have anything you WANT out in play. That's sick.

I like fun decks, too...

[identity profile] jackofallgeeks.livejournal.com 2002-03-29 11:20 am (UTC)(link)
I think that statement is rather inane, considering it's a GAME, and I think even the Pros would get tired of a deck that simply wasn't fun. However, fun is different things to different people. Sometimes, fun is slapping down a counter spell everytime your opponent tries to do something. Sometimes, fun is the ability to blow away anything, including lands, that your opponent does manage to get out. Sometimes, fun is commaniding a limitless hoard of or or . Sometimes, fun is seeing the look on your opponent's face when your creatures just won't stay dead.

And sometimes, fun is playing a deck with cards that people look at you funny for even owning.

As for Burn, I don't see the bordom. I rather like Burn (Red being a close second after Black, and contending with Green and Blue), and really, you have to admit it gets the job done. Agreed, anyone can cast a and kill your , but it's alot more fun to do something creative - like casting a and following up with an , clearing the board (essentially) for just . How can you beat that?